filename:
common/src/main/java/rearth/oritech/block/blocks/interaction/LaserArmBlock.java
branch:
1.21
back to repo
package rearth.oritech.block.blocks.interaction;
import dev.architectury.registry.menu.MenuRegistry;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.entity.BlockEntityTicker;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.ItemEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.tooltip.TooltipType;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.Properties;
import net.minecraft.text.Text;
import net.minecraft.util.ActionResult;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
import rearth.oritech.block.behavior.LaserArmBlockBehavior;
import rearth.oritech.block.behavior.LaserArmEntityBehavior;
import rearth.oritech.block.entity.interaction.LaserArmBlockEntity;
import rearth.oritech.network.NetworkContent;
import rearth.oritech.util.MachineAddonController;
import rearth.oritech.util.MultiblockMachineController;
import java.util.List;
import java.util.Map;
import static rearth.oritech.block.base.block.MultiblockMachine.ASSEMBLED;
import static rearth.oritech.util.TooltipHelper.addMachineTooltip;
public class LaserArmBlock extends Block implements BlockEntityProvider {
private static final LaserArmBlockBehavior DEFAULT_BLOCK_BEHAVIOR = new LaserArmBlockBehavior();
public static final Map<Block, LaserArmBlockBehavior> BLOCK_BEHAVIORS = new Object2ObjectOpenHashMap<>();
private static final LaserArmEntityBehavior DEFAULT_ENTITY_BEHAVIOR = new LaserArmEntityBehavior();
public static final Map<EntityType<?>, LaserArmEntityBehavior> ENTITY_BEHAVIORS = new Object2ObjectOpenHashMap<>();
public LaserArmBlock(Settings settings) {
super(settings);
setDefaultState(getDefaultState().with(ASSEMBLED, false).with(Properties.HORIZONTAL_FACING, Direction.NORTH));
LaserArmBlockBehavior.registerDefaults();
LaserArmEntityBehavior.registerDefaults();
}
public static void registerBlockBehavior(Block targetBlock, LaserArmBlockBehavior behavior) {
BLOCK_BEHAVIORS.put(targetBlock, behavior);
}
public static void registerEntityBehavior(EntityType<?> entityType, LaserArmEntityBehavior behavior) {
ENTITY_BEHAVIORS.put(entityType, behavior);
}
public static LaserArmBlockBehavior getBehaviorForBlock(Block targetBlock) {
return BLOCK_BEHAVIORS.getOrDefault(targetBlock, DEFAULT_BLOCK_BEHAVIOR);
}
public static LaserArmEntityBehavior getBehaviorForEntity(EntityType<?> targetEntityType) {
return ENTITY_BEHAVIORS.getOrDefault(targetEntityType, DEFAULT_ENTITY_BEHAVIOR);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder);
builder.add(ASSEMBLED);
builder.add(Properties.HORIZONTAL_FACING);
}
@Override
public boolean emitsRedstonePower(BlockState state) {
return true;
}
@Override
public void neighborUpdate(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) {
super.neighborUpdate(state, world, pos, sourceBlock, sourcePos, notify);
if (world.isClient) return;
var isPowered = world.isReceivingRedstonePower(pos);
var laserEntity = (LaserArmBlockEntity) world.getBlockEntity(pos);
laserEntity.setRedstonePowered(isPowered);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, BlockHitResult hit) {
if (!world.isClient) {
var entity = world.getBlockEntity(pos);
if (!(entity instanceof LaserArmBlockEntity laserArm)) {
return ActionResult.SUCCESS;
}
var wasAssembled = state.get(ASSEMBLED);
if (!wasAssembled) {
var corePlaced = laserArm.tryPlaceNextCore(player);
if (corePlaced) return ActionResult.SUCCESS;
}
var isAssembled = laserArm.initMultiblock(state);
// first time created
if (isAssembled && !wasAssembled) {
NetworkContent.MACHINE_CHANNEL.serverHandle(entity).send(new NetworkContent.MachineSetupEventPacket(pos));
return ActionResult.SUCCESS;
}
if (!isAssembled) {
player.sendMessage(Text.translatable("message.oritech.machine.missing_core"));
return ActionResult.SUCCESS;
}
laserArm.initAddons();
MenuRegistry.openExtendedMenu((ServerPlayerEntity) player, laserArm);
}
return ActionResult.SUCCESS;
}
@Override
public BlockState onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
if (!world.isClient()) {
var entity = world.getBlockEntity(pos);
if (state.get(ASSEMBLED) && entity instanceof MultiblockMachineController machineEntity) {
machineEntity.onControllerBroken();
}
if (entity instanceof MachineAddonController machineEntity) {
machineEntity.resetAddons();
}
if (entity instanceof LaserArmBlockEntity storageBlock) {
var stacks = storageBlock.inventory.heldStacks;
for (var heldStack : stacks) {
if (!heldStack.isEmpty()) {
var itemEntity = new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), heldStack);
world.spawnEntity(itemEntity);
}
}
}
}
return super.onBreak(world, pos, state, player);
}
@Override
public BlockRenderType getRenderType(BlockState state) {
return BlockRenderType.ENTITYBLOCK_ANIMATED;
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return new LaserArmBlockEntity(pos, state);
}
@SuppressWarnings({"rawtypes", "unchecked"})
@Nullable
@Override
public <T extends BlockEntity> BlockEntityTicker<T> getTicker(World world, BlockState state, BlockEntityType<T> type) {
return (world1, pos, state1, blockEntity) -> {
if (blockEntity instanceof BlockEntityTicker ticker)
ticker.tick(world1, pos, state1, blockEntity);
};
}
@Override
public void appendTooltip(ItemStack stack, Item.TooltipContext context, List<Text> tooltip, TooltipType options) {
super.appendTooltip(stack, context, tooltip, options);
addMachineTooltip(tooltip, this, this);
}
}