filename:
common/src/main/java/rearth/oritech/block/blocks/storage/CreativeFluidTank.java
branch:
1.21
back to repo
package rearth.oritech.block.blocks.storage;
import dev.architectury.fluid.FluidStack;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BucketItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.item.tooltip.TooltipType;
import net.minecraft.text.Text;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Formatting;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
import rearth.oritech.block.entity.storage.SmallTankEntity;
import java.util.List;
import static rearth.oritech.util.TooltipHelper.addMachineTooltip;
public class CreativeFluidTank extends SmallFluidTank {
public CreativeFluidTank(Settings settings) {
super(settings);
}
@Override
public void appendTooltip(ItemStack stack, Item.TooltipContext context, List<Text> tooltip, TooltipType options) {
super.appendTooltip(stack, context, tooltip, options);
addMachineTooltip(tooltip, this, this);
if (Screen.hasControlDown())
tooltip.add(Text.translatable("tooltip.oritech.creative_tank").formatted(Formatting.GRAY));
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return new SmallTankEntity(pos, state, true);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, BlockHitResult hit) {
if(world.isClient || !(world.getBlockEntity(pos) instanceof SmallTankEntity blockEntity)) return super.onUse(state, world, pos, player, hit);
// todo use proper api here
var mainHandStack = player.getMainHandStack();
if (mainHandStack.isOf(Items.BUCKET)) {
blockEntity.fluidStorage.setStack(FluidStack.empty());
blockEntity.markDirty();
return ActionResult.SUCCESS_NO_ITEM_USED;
} else if (!mainHandStack.isEmpty() && mainHandStack.getItem() instanceof BucketItem bucketItem) {
blockEntity.fluidStorage.setStack(FluidStack.create(bucketItem.arch$getFluid(), 1000));
blockEntity.markDirty();
return ActionResult.SUCCESS_NO_ITEM_USED;
}
return super.onUse(state, world, pos, player, hit);
}
}