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filename: common/src/main/java/rearth/oritech/block/blocks/storage/LargeStorageBlock.java
branch: 1.21
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package rearth.oritech.block.blocks.storage;

import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.ItemEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.state.StateManager;
import net.minecraft.text.Text;
import net.minecraft.util.ActionResult;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
import org.jetbrains.annotations.Nullable;
import rearth.oritech.block.base.entity.ExpandableEnergyStorageBlockEntity;
import rearth.oritech.block.entity.storage.LargeStorageBlockEntity;
import rearth.oritech.util.MultiblockMachineController;

import java.util.Objects;

import static rearth.oritech.block.base.block.MultiblockMachine.ASSEMBLED;

public class LargeStorageBlock extends SmallStorageBlock {
    
    public LargeStorageBlock(Settings settings) {
        super(settings.luminance(value -> 2));
        setDefaultState(getDefaultState().with(ASSEMBLED, false));
    }
    
    @Override
    protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
        super.appendProperties(builder);
        builder.add(ASSEMBLED);
    }
    
    @Override
    public @Nullable BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
        return new LargeStorageBlockEntity(pos, state);
    }
    
    @Override
    public @Nullable BlockState getPlacementState(ItemPlacementContext ctx) {
        return Objects.requireNonNull(super.getPlacementState(ctx)).with(TARGET_DIR, ctx.getHorizontalPlayerFacing().getOpposite());
    }
    
    @Override
    public ItemStack getPickStack(WorldView world, BlockPos pos, BlockState state) {
        return new ItemStack(this);
    }
    
    @Override
    public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, BlockHitResult hit) {
        
        if (!world.isClient) {
            
            var entity = world.getBlockEntity(pos);
            if (!(entity instanceof MultiblockMachineController machineEntity)) {
                return ActionResult.SUCCESS;
            }
            
            var wasAssembled = state.get(ASSEMBLED);
            
            if (!wasAssembled) {
                var corePlaced = machineEntity.tryPlaceNextCore(player);
                if (corePlaced) return ActionResult.SUCCESS;
            }
            
            var isAssembled = machineEntity.initMultiblock(state);
            
            // first time created
            if (isAssembled && !wasAssembled) {
                // NetworkContent.MACHINE_CHANNEL.serverHandle(machineEntity).send(new NetworkContent.MachineSetupEventPacket(pos));
                return ActionResult.SUCCESS;
            }
            
            if (!isAssembled) {
                player.sendMessage(Text.translatable("message.oritech.machine.missing_core"));
                return ActionResult.SUCCESS;
            }
            
        }
        
        return super.onUse(state, world, pos, player, hit);
    }
    
    @Override
    public BlockState onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
        
        if (!world.isClient() && state.get(ASSEMBLED)) {
            
            var entity = world.getBlockEntity(pos);
            if (entity instanceof MultiblockMachineController machineEntity) {
                machineEntity.onControllerBroken();
            }
            
            if (entity instanceof ExpandableEnergyStorageBlockEntity storageBlock) {
                var stacks = storageBlock.inventory.heldStacks;
                for (var heldStack : stacks) {
                    if (!heldStack.isEmpty()) {
                        var itemEntity = new ItemEntity(world, pos.getX(), pos.getY(), pos.getZ(), heldStack);
                        world.spawnEntity(itemEntity);
                    }
                }
            }
        }
        
        return super.onBreak(world, pos, state, player);
    }
}