filename:
src/network/Network.h
branch:
feature/world
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/*
*
* _____ _ _
* / ___|| | | |
* \ `--. | |_ _ __ __ _ | |_ ___ ___
* `--. \| __|| '__| / _` || __| / _ \ / __|
* /\__/ /| |_ | | | (_| || |_ | (_) |\__ \
* \____/ \__||_| \__,_| \__| \___/ |___/
*
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Copyright (C) 2025 Armen Deroian
*
*/
#ifndef NETWORK_H
#define NETWORK_H
#include "concurrentqueue.h"
#include "io/Socket.h"
#include "protocol/PacketCodec.h"
#include "utils/crypto/CryptoUtils.h"
#include <memory>
#include <shared_mutex>
#include <string>
#include <thread>
#include <unordered_map>
#include <vector>
namespace spdlog {
class logger;
}
namespace stratos {
class NetworkConnection;
class WorkerThread;
class BossThread;
class Server;
class NetworkSession;
using byte = unsigned char;
using ByteVec = std::vector<byte>;
using SessionId = ClientInfo;
class NetworkManager final {
public:
NetworkManager(Server* server, std::shared_ptr<spdlog::logger> logger, const std::string& address, const int& port)
: server(server), logger(std::move(logger)), socketServer(address, port) {}
NetworkManager(const NetworkManager&) = delete;
~NetworkManager() = default;
bool start();
void stop();
void tick();
[[nodiscard]] Server* getServer() const;
[[nodiscard]] std::shared_ptr<spdlog::logger> getLogger() const { return logger; }
[[nodiscard]] std::shared_ptr<NetworkSession> getSession(const SessionId& sessionId);
[[nodiscard]] std::vector<std::shared_ptr<NetworkSession>> getSessions();
[[nodiscard]] const std::string& getAddress() const { return socketServer.getAddress(); }
[[nodiscard]] int getPort() const { return socketServer.getPort(); }
[[nodiscard]] bool useEncryption() const { return encryptionEnabled; }
[[nodiscard]] const EVPKeyPtr& getEncryptionKey() const { return encryptionKey; }
void createSession(std::shared_ptr<NetworkConnection> connection);
bool removeSession(const SessionId& sessionId);
NetworkManager& operator=(NetworkManager&) = delete;
private:
Server* server;
std::shared_ptr<spdlog::logger> logger;
moodycamel::ConcurrentQueue<std::shared_ptr<NetworkConnection>> sessionsQueue;
std::unordered_map<SessionId, std::shared_ptr<NetworkSession>> sessions;
TCPServer socketServer;
std::atomic<bool> running;
std::unique_ptr<BossThread> bossThread;
bool encryptionEnabled = false;
EVPKeyPtr encryptionKey = EVPKeyPtr(nullptr, &EVP_PKEY_free);
void processIncomingConnections();
friend class BossThread;
};
class NetworkThread {
public:
explicit NetworkThread(NetworkManager* network) : network(network) {}
virtual ~NetworkThread() = default;
virtual void start() = 0;
virtual void stop() {
if (running.exchange(true)) {
running = false;
if (thread.joinable()) {
thread.join();
}
}
}
protected:
NetworkManager* network;
std::thread thread;
std::atomic<bool> running = false;
};
class BossThread final : public NetworkThread {
public:
BossThread(NetworkManager* network, const int workerThreads) : NetworkThread(network), workerThreads(workerThreads) {};
void start() override;
void stop() override;
private:
int workerThreads;
int connectionCount = 0;
std::vector<std::shared_ptr<WorkerThread>> workers;
};
class WorkerThread final : public NetworkThread {
public:
WorkerThread(NetworkManager* network, const int id) : NetworkThread(network), id(id) {}
void start() override;
void stop() override;
void addConnection(std::shared_ptr<NetworkConnection> connection);
void removeConnection(SocketFd connection);
void notifySend(const SocketFd& socketFd);
[[nodiscard]] int getId() const { return id; }
[[nodiscard]] int getConnectionCount() const { return connectionCount; }
[[nodiscard]] std::shared_ptr<NetworkConnection> getConnection(const SocketFd& socketFd);
private:
int id;
int connectionCount = 0;
std::mutex connectionMutex;
std::unordered_map<SocketFd, std::shared_ptr<NetworkConnection>> connections;
moodycamel::ConcurrentQueue<std::shared_ptr<NetworkConnection>> inConnectionQueue;
moodycamel::ConcurrentQueue<SocketFd> sendNotifyQueue;
#ifdef __WIN32
std::vector<WSAPOLLFD> connectionPollFds;
#elifdef __linux__
int epollFd = -1;
#endif
void processIncomingConnections();
void processSendNotifications();
};
} // namespace stratos
#endif // NETWORK_H