cmake_minimum_required(VERSION 3.10)
project(game C)
set(CMAKE_C_STANDARD 99)
set(SOURCES
game.c
external/glad.c
)
include_directories(
${CMAKE_SOURCE_DIR}/includes
${CMAKE_SOURCE_DIR}/external
)
link_directories(${CMAKE_SOURCE_DIR}/external/lib)
add_executable(game ${SOURCES})
if (WIN32)
target_link_libraries(game glfw3 opengl32)
else()
target_link_libraries(game glfw GL)
endif()