filename:
external/cglm/struct/noise.h
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main
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/*
* Copyright (c), Recep Aslantas.
*
* MIT License (MIT), http://opensource.org/licenses/MIT
* Full license can be found in the LICENSE file
*/
#ifndef cglms_noises_h
#define cglms_noises_h
#include "../common.h"
#include "../types-struct.h"
#include "../noise.h"
#include "vec4.h"
/*
Functions:
CGLM_INLINE float glms_perlin_vec4(vec4s point);
*/
/*!
* @brief Classic perlin noise
*
* @param[in] point 4D vector
* @returns perlin noise value
*/
CGLM_INLINE
float
glms_perlin_vec4(vec4s point) {
return glm_perlin_vec4(point.raw);
}
/*!
* @brief Classic perlin noise
*
* @param[in] point 3D vector
* @returns perlin noise value
*/
CGLM_INLINE
float
glms_perlin_vec3(vec3s point) {
return glm_perlin_vec3(point.raw);
}
/*!
* @brief Classic perlin noise
*
* @param[in] point 2D vector
* @returns perlin noise value
*/
CGLM_INLINE
float
glms_perlin_vec2(vec2s point) {
return glm_perlin_vec2(point.raw);
}
#endif /* cglms_noises_h */