welcome to the premade game folder by the handsome and tall Mr. Ryan Alport this folder contains somewhat of a template to get a simple game running with C and OpenGL -- structure -- game | |- game.c // the actual game implementation | |- build.bat/build.sh // .bat=>windows, .sh->mac/linux to compile with good flags |- howto.txt // this file :) | |-- external | |- glad.h/glad.c // OpenGL function loaders | |- glfw3.h // windowing API | |- khrplatform.h // cross platform stuff | |- info.txt // more info about each of the above | |-- lib | |- libglfw.a // static library for glfw | |-- include | |- rch.h // (ryans cute helpers) wrapper for some game functions -- how to -- this whole thing should be cross platform... there is CMake if you know how to use that or if not there are two build scripts which should work fine, just choose the right one for your platform. Ensure that on windows you have 64-bit minGW installed, on mac or linux CLANG/regular gcc will work fine.... otherwise implement a game in game.c, this is just a starter to get you able to load OpenGL really but you could take this pretty far if you wanted to...