#ifndef EBO_CLASS_H #define EBO_CLASS_H #include<glad/glad.h> class EBO { public: // ID reference of Elements Buffer Object GLuint ID; // Constructor that generates a Elements Buffer Object and links it to indices EBO(GLuint* indices, GLsizeiptr size); // Binds the EBO void Bind(); // Unbinds the EBO void Unbind(); // Deletes the EBO void Delete(); }; #endif