#ifndef EBO_CLASS_H
#define EBO_CLASS_H
#include<glad/glad.h>
class EBO
{
public:
// ID reference of Elements Buffer Object
GLuint ID;
// Constructor that generates a Elements Buffer Object and links it to indices
EBO(GLuint* indices, GLsizeiptr size);
// Binds the EBO
void Bind();
// Unbinds the EBO
void Unbind();
// Deletes the EBO
void Delete();
};
#endif