// main.c
#include "engine.h"
int main() {
engine_init();
while (!glfwWindowShouldClose(window)) {
glfwPollEvents();
engine_update(10);
}
engine_reset();
return 0;
}
// main.c
#include "engine.h"
int main() {
engine_init();
while (!glfwWindowShouldClose(window)) {
glfwPollEvents();
engine_update(10);
}
engine_reset();
return 0;
}