// random.c
// generates fully random latent vectors
#include "includes.c"
int main() {
srand(time(NULL));
Model m;
load_model("model.bin", &m);
float latent[LATENT];
for (int j = 0; j < LATENT; j++) {
latent[j] = randf(-1, 1);
}
float image[IMAGESIZE];
decode(&m, latent, image);
save_bmp("image.bmp", image);
return 0;
}