RyanHub - couch-coop-engine.git

(public) repo, owned by ryan-alport

description: this is a framework for local multiplayer game networking with one central server/state manager/renderer and extendible web based controller system

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  • 69e46a3 - gitignore update
    by RyanXPS (9 weeks ago)
  • 6f4246f - updated stunnel dll
    by RyanXPS (9 weeks ago)
  • 80ab00b - map/asset fixes
    by [email protected] (3 months ago)
  • 50d7e53 - added map loader and physics/renderer continutity fixes
    by [email protected] (3 months ago)
  • 8fa304c - fix to javascript not sending all joystick positions and other fixes
    by [email protected] (3 months ago)
  • d93ee43 - sphere and box collisions implemented and game demo update
    by [email protected] (3 months ago)
  • 41ee69d - dumbed down physics and added asserts to thing system and renderer
    by [email protected] (3 months ago)
  • 15d51e2 - basic physics colision detection
    by RyanXPS (3 months ago)
  • 1e6d230 - thing system updates to return proper r-values from getters and use glm types
    by RyanXPS (4 months ago)
  • dd45405 - fixed warnings and cleaned up renderer
    by RyanXPS (4 months ago)
  • 3b0f05e - support for multiple lights and light creation API and some engine cleanup
    by RyanXPS (4 months ago)
  • b33ca57 - simple point light system implementation
    by RyanXPS (4 months ago)
  • 221ba5d - model colors and default texture update
    by RyanXPS (4 months ago)
  • 47ed3e9 - model loading and update to player input APIs
    by RyanXPS (4 months ago)
  • 0591f14 - renderer updates
    by RyanXPS (4 months ago)
  • 458b98d - basic window and rendering implementations
    by [email protected] (4 months ago)
  • b955a50 - runhost update
    by RyanXPS (4 months ago)
  • 9c31397 - organization and renderer includes/stubs
    by RyanXPS (4 months ago)
  • f382adf - engine updates and simple game example
    by RyanXPS (4 months ago)
  • 345c6ae - updates to engine architecture, thing system implemented
    by RyanXPS (4 months ago)
  • 1bc1cfd - added event types for upgraded controller
    by RyanXPS (4 months ago)
  • b64f126 - cross platform with stable input handling, connection, and disconnection, for up to 8 players on most modern browsers
    by RyanXPS (4 months ago)
  • 37aacdd - platform specifics moved to their own file and thread safe queue implementation
    by RyanXPS (4 months ago)
  • 3f094ae - organization and addition of game files
    by RyanXPS (4 months ago)
  • 9d394b6 - updated readme instructions for CMake
    by RyanXPS (4 months ago)
  • e24e9b0 - organization and CMake
    by RyanXPS (4 months ago)
  • 95381f2 - basic websocket implementation
    by RyanXPS (4 months ago)
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